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Drün (2022) (10:59) 


This work is a combination of photo-scanned objects from nature and game assets interacting with each other within a particle system. The process involves digitising organic objects and implementing them within a virtual space which changes their existence in terms of where they are positioned within reality. The simulations consist of objects colliding and sticking together within intense and aggressive force fields with the physics settings gradually changing throughout the work creating multiple outcomes.


Five hundred segments of rocks and broken bits of wood move and collide impacting the change of direction of the mass of objects.

Audio: David Mathúna.

Solo exhibition // Marina Market, Cork. 16.7.22 - 17.7.22

Group exhibition // switch PLAY, Tipperary 30.10.22-6.11.22


Read more Drün about here

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